Greetings, friends and random readers and spectators!
Before we proceed directly to the main topic, let a little introduction.
My name is Fullmetal And I am a streamer and a video coctor on the floor of the bet, you can even call to some extent a reviewer.
It was a sultry summer of 2009, it turned out that I bought several games for PS3 for all the accumulated money that I could have bought myself from the student, among which the brand new Silent Hill: HomeComing flaunted. It is funny that the choice at that moment was between SH: H and Metal Gear Solid 4: Guns of the Patriots. I don’t understand at all, saying that every day I regret my choice towards a quiet hill.
It so happened that I did not really like to read all sorts of magazines on the game theme, and I didn’t really visit sites, I liked to jump into games as an unknown. So I did not have time to find out about the total failure of the part.

And after 7 years, the devil pulled me to start making a series of reviews on Homecomping. At the same moment, I became like a whipping doll at an invisible puppeteer. What was not happening to me, but by the will of the chance this “something” influenced the creation of this review, forcing him to put him in a long box.
Naturally I’m not superstitious, but too many coincidences.

Over the past three months alone, I had managed to fly around Windows with all files and had to start all over the beginning, fly out of external gestures, paint the project with the loss of part of the installation. The gameplay and sound fought on the even place (not reproduced, and the game was already deleted at that time) I managed to get sick to the sipot in the throat right in front of the recording and shooting, reject the script three times, and take a relative on the last journey of a relative. I am silent that it was on the way to the first part of the video. I would not be surprised that after watching now they called me now and said b “Seven days. "
As a result, literally a few hours ago, I leaned back on the chair, after watching the final, already renovated version, the last part of the review, exhaled and, according to the sensations, it is akin (I’m sorry) The child of the skyscraper.

But … but Stopgame made the story of the series, only the lazy did not dump the game.
Yes, everything is true, the guys made a very cool video, but I have a slightly different direction and content more entertaining, there are also interesting facts into which colleagues decided not to delve into the video format.

Friends, I frankly confused, despite all the troubles that tormented me for the past few months and wish you a pleasant viewing.
/do not forget to poke plus if you go/

UPD:
Under the new rules I give the text version of the review
(I am writing it suddenly for the third time, only because I really cursed the campaign with this circle)

Last time, we stopped at the death of Dr. Fitch and suction Alex with a pool of blood.
Until he came to his senses, you did not think, and why do the mastodons like Contra, Castlevania, and now Metal Gear, went nowhere before Saylet Hill?
Everything is quite simple, the strongest survives certain jungle inside the horseman – if local marketers do not prophesy the project, it is outsourced and all this instead of the analysis of reviews and other things, and they put the freed people on more profile projects.
As you already understood mainly on Metal Gear

Alex finds himself in the room of Dr. Fitch’s daughter. Why Alex has such a great surprise in which he was already, rather than the environment that suddenly changing on the dark side remains a mystery (a spoiler, this riddle has not yet been solved)
Having examined the girl’s room again, the gaze clings to the doll with the already torn, head and key lying among the debris.
Quite suddenly, Alex recognizes the symbol on the vein and says that he met him in Meria.
We have not received any answers, Willer is still somewhere on the way to Fitch, while Elle left behind a puddle of blood in the sewer after the brilliant “let’s share”.
Naturally, right in the center of the main hall of the city hall, this key opens a descent into the catacombs, where Alex finds hints that a culture lives here. Or thematic parties are held … but the latter is debatable.
It can be logically understanding, the tunnel into which the truck is actually entered into a truck can hardly be hidden from people working in the city hall, for example from Judge Hollery. And this leads to certain thoughts.

In the catacombs, Alex finds a ritual dagger and realizes that somewhere he also saw him, and specifically, it was he who was a handle and the key from the VIP of his father’s room in their basement.
But here’s the bad luck, the entrance home, as you remember, is blocked with barbed wire, it’s good that the catacombs under the mayor’s office lead to the very cemetery, next to which there is a house of Alex. And he could just climb over the fence into his courtyard …
There is actually nothing like that in the father’s room, nor posters with naked women, nor a collection of porn films like that. Only the key, apparently from the parent bedroom.
Mom, as always, does not want to talk with Alex, but we really don’t finally do it right now, because in another secret room in the attic, immediately after the katsen in which the father passes the ring (brother of GG) and says that this is a very important symbol, transmitted from generation to generation and so that he does not show him, are waiting for the backup. Honestly, I finally did not understand how I managed to solve this puzzle, what an annoyance, I will have to play on.
In the table we find a letter addressed to anyone!
No minibar or sudden fetish inclinations, he just locks up in the attic to keep his diary, like a schoolgirl or a strong confident woman, a leading column for unmarried women in a newspaper, like the heroine of the series sex and a big city … well, or as I am now … t_t
Okay, Harosh mocked, in a letter-Devtor, he writes that a curse fell on the city and the widow returned to everything, now Allan goes to Silent Hill to meet the root of evil face to face.
With this person, only one woman has lived all his life and it was time to start asking Alex.

There was only one problem before, the mother was in a catatonic state, but at the mention of Sileynt Hill, she turned into a pensioner from the queue in the nearest clinic. The only thing that remains unchanged is the absolute zero … That’s how much useful information we get from this woman in all her conditions.

And while Alex is trying to get a drop of at least some information, the cultists in the spacesuits, which apparently also silently opened the front door wrapped in wire and abduct the mother of Alex, completely silently,.
Now to the heap, Sheperds Glenn passes to the dark side of Emmm ……. Sheperds Glenna and we hear Silent Hill Siren, apparently from Silent Hill,
I would like to note that she is damn loud, if she is so audible on the other side of Lake Toluka.
The cultists manage to blame. By the way, they are absolutely accurate copies of the cultists from the film.
But Alex is imprisoned not just in the house, but in a real nightmare with puzzles.
Immediately I recall the film Escape from the Showshensk, where the main character in order to go out not freedom crawled along the sewer pipe, on the ears in waste, not a short distance, it would be a strong turn for the game.

But in fact, Alex just went through the opening door. At this moment, Elle who took from nowhere is running up to us and I have a few questions
– What happened to you in the sewer?
– Where did you disappear?
– How the main character found?
The scriptwriters of course absolutely do not care, she just returned … Because everyone is already clear, the plot is not a little clumsy, but dies in convulsions!
Elle reports that his mother was abducted, like all residents of Sheperds Glenn in general.
That is, here, besides those characters that we have seen, someone else lives? What can I say, a good plot turn.
Alex replies that he knows where everything is showing his father’s note. In the appendage to everything, it comes to connection, still going to Dr. Fitchu Willer. What’s wrong with him? Where he disappeared? Fuck all this, Alex asks to find a boat to go to Silenthill.
Vangu that Willer will steal the boat and then disappears on the floor of the game.
Further during the dialogue between the finished heroes, we will find out that everyone was strictly tuned to go to the neighboring town of Saylet Hill, including Willer, they also shove a couple of references about police Sibill from the first part
Elle manages to convey the pendant with photographs of the sisters Hollowei Alex.
At some point, Willer reports that he sees some light in front

Konami was not brought to the light, but we are not the first time, we turn on the imagination ..
Although this is not particularly important, because it is a distracting maneuver to steal Elle.
Yes, the cultists were absolutely silently in a boat on the oars crept up to the floating boat and also managed to twist Elle and immerse it in this very boat.
At the same time, Willer does not yet see the cultists climbing to the boat, who successfully twist him.
Moreover, everyone has a firearm and instead of starting to shoot Alex asks them to release Elle, but the cultists would still make it clear that the efficiency of the decision made by Alex, enter into negotiations, strives for negative meanings.
And this apogee of idiocy ends the boat of the cultists who arrived in a boat with Alex, which is why he loses consciousness from … … with his shoulder stroke on board. or … I don’t know, he constantly faints out of the blue.

And while Alex is disconnected, but you know why Silent Hills with Koadzima, Ridus and del Toro were canceled?
While Konami fed the resources taken from other franchises to Kojima projects. After all, according to statistics, their payback pierced the heaven. It was decided to put the brilliant stormy of one of the gamed -designers of the rebuta of castle. What he did safely with.

In the future, this experiment will decide to repeat with silent Hills, but it was recklessly and according to Kodzima’s rumors to the fifth MGS for the sake of Silent Hills (and this is only a hearing), but the fact confirmed by the employees of Kona, as a result of work on another project, the kodzima was not the first time all the deadline were linked, but also the borders of the budget for dedication of the phantom. Then everyone knows what was – dismissal and Death Stranding.

Alex opens his eyes in the port of Silent Hill and all that remains is to go in search of at least someone or something. You do not have to wander for a long time, since Willer is contacted almost immediately with us …by walkie -talkie … I look at the cultists do not bother with safety, maybe they left him and the gun with them?
Willer says that they are kept in a local prison and after that the connection mysteriously breaks off. But one should only get close to her main gate, as Willer again gets in touch and reports that the prison has an additional entrance, which is also energized.
Of course, Alex runs to the nearest power station, cuts down electricity, and backsing returns to the back.
And here the game begins to reproach so much that I want to finish the game so as not to be tormented.
Let me remind you that Konami refused to finish and correct the bugs of the PC version of the game, and almost one person made its port on the PC.
If before that the game issued 30 FPS, now each new monster divides this value in half.
Moreover, the stream of monsters here is endless to lag will never stop, the only way out of this lagodrome is to blame it from the location.

Having reached the prison, https://bradforddisabilitysports.co.uk/ Willer again gets in touch to say they say he is in the prison block b.
You know, this guy knows almost the whole map of the prison of another city, despite the fact that he has never been in this prison and in this city, and there are also no designations on the walls of his block. He is guarded by two cultists, apparently the very ones whose Willer shot a walkie -talkie to call Alex (and his SIM card)
Of course we save him and I realized why this black is here in order to get phrases from the second -rate militants of the 90s.

Japanese psychological horror …Well, you understand!
Elle is not with him, apparently she is in one of the single cameras, now we are going to save her.
Willer remains behind the prison control panel and will now open the necessary doors to Alex, tracking his movements through the tracking cameras. It’s all of course good but where does the electricity come from if we chopped off the power station?
Subsequently, the game is engaged in self -reproaches, run, solve puzzles with wires, kill monsters. Until we stumble upon Alex’s mother, a hole chained to a kind and again the mother clearly knows something, but does not tell us anything except the phrase “she and her father were given only one”
After which the player must make a choice of death for her, either a painful caulk, or shoot in advance. This choice affects the ending directly.
Drama, damn it … Let’s see what Alex will say on this topic.

Let’s frankly … no one would say better …
Immediately after the death of Alex’s mother, a character who absolutely does not affect the plot,
its promotion or disclosure, there is a transition to the dark side of Silent Hill. I am seriously, if you remove the mother from the game, then the plot will not suffer at all. Yes, there is a crutch in the form of a choice of her death affecting the ending, but otherwise she is completely useless.

Moving in prison Alex enters the room with a new puzzle, deciding which you will open the passage, going down to which, meet Willer.
The dialogue that took place between them can be entered into the glory hall. Just check out.

Indeed, the inscription "Ellie" is many times the worst news than the death of the mother.

All! No emotional consequences, nothing just does not care.

Further more! Alex says that they should get out of here, apparently the inscription "Ellie" meant something, but that? After all, Ellie is still somewhere in a single chamber! Or no longer? What is happening here? I lost the logical thread at the moment of buying this game!

Having reached something reminiscent of a gas chamber, heroes … Although okay … The characters of this game see a Judge Hollowie tied to a chair.
While Alex was scolding her, he has a pendant of Ellie, which for some reason leads to some kind of bewilderment of the judge. Of course, Alex explains everything, they say Ellie took the pendant, now I return it to you and Ellie will also return it, but I just have no idea where she is and what is with her, but we can go somewhere out of this.
At that moment, Willer pulls the next boss into the wall, and Judge Hollery manages to escape, saying that the pendant actually belongs to her daughter Nora. The most important thing is that the bosses appear when transferring children’s things to their parents. And it is already clear that the Hall is clearly involved in something too.
After the battle with the boss, Alex sees behind the glass of this gas chamber again running away Josh and of course pursues him.
After leaving prison, Alex immediately finds himself in a local temple, which, let him have copied a little more than completely from the temple from the film

Inside the temple in the organ you can see a recess under something and this means only a new portion of puzzles.
During the search for parts for the body, Alex enters the confession where you need to either forgive the professing person who took you as a priest, or vice versa not to forgive. What will affect the ending.

The whole part of the game starting with a puzzle in Alex’s house and ending with an organ in the temple is an attempt to stretch the game longer than three hours, but get ready because we finally approached the denouement in a dense.
Having collected all the necessary details of the puzzles and ending with this exciting (no) part of the game we open the secret passage of the organ that meets us the attached father. On the ropes, but for some reason Alex is in no hurry to free him, although the knife and ax, everything is present.
Alex decides to chat ..

It suddenly turns out that the relationship between the father and Alex was not just stretched, but on the verge of hatred.
But we, of course, knew about it … … we knew after all? (No)

Father says that the soldier’s tokens are actually belonging not to Alex, but to him. Alex was taken somewhere after “this” happened, and “this” happened immediately after Allan gave Josh a certain ring and now completely passes it to Alex.
Then the pyramidhead appears again and cuts the father in two.
This caused this, of course, much more than the death of the mother, but the fact remains
Alex is departure and literally a minute later runs forward as if nothing had happened.

Here I want to slow down a little. Because the father, like the mother, the same useless character in this game, which was actually killed by total idiocy, because Alex had every chance to save him. Neither a character nor his relationship with Alex opened us, and then they suddenly shove
"You know Alex then does not love his father" right before cutting him out, ugly hack. He does not give any choice, the plot does not move, even the ill -fated ring for the remaining game we will not need.
Information that we were given, as always, is not enough for anything.
The secret descent leads to the mine and go further without the spaceship of the cultist through the steam pipe, it is impossible to lie nearby here. Alex gets to the shaft elevator in which Kertis Akeers meets the flea market.
And you just look at these stains of blood on a spacesuit around the neck, but the most stubborn is Alex’s military tokens sticking out for a show ..

you have to be an idiot so as not to notice the catch.
Kertisby was strange, but he was not an idiot and safely cuts off anything unsuspecting Alex.
And again, while Alex is disconnected a small retreat, let’s complete the kullstory about horsemen.
At the moment, they have killed franchises for their greed and unwillingness to analyze failures. All forces were thrown at Metal Gear, who by 2018 was left without a leading game designer and has turned yourself, you know what. (Metal Gear Survive)
But in any case, the founders of the series in the horseman no longer left, so do not wait for the return to the origins or something incredibly cool if the counter, cash regulations, silent Hill or the meter that has already joined them is completely unable to announce.

Alex has again come to his senses. And next to him, he sees the very judge of Hollery, who, as the most clicked villain, hurries to reveal all his plans before trying to kill Alex. She tells the story, about four families (Bartlettas, Fitchi, Hollowwei and Sheperda) who escaped from the Order from Silent Hill and in order not to fall under the wrath of their gods, they would sacrifice the child every 50 years, and the gods will not touch them, the deal somehow succeeded in 150 years, when one of the families did not fulfill its part of the oath.
And specifically the family Shepers.

The gods of course arranged Tryndets and the judge decided to revive the Order of True Faith, return to Silent Hill with all the followers of the cult, and kill the rest.
As for Elle, she was aware of everything, but did not agree to participate in this.
Yes, this woman understood everything, judging by the mother’s statement, understood where her sister disappeared, what could become with Josh, but for some reason she broke the comedy all this time
Moreover, Judge Hall Hall orders Kertis to kill Elle for disobedience.
So that meeting with a connected judge in a gas chamber is just one of those BDSM moments? Otherwise why would she give an order to tie her to a chair and quit?

If Elle does not make contact in this family business. Then why it was necessary to kill exactly the hole and not her as the weakest link in the mechanism?
This is far from the end, the most important secret will be revealed a little later! Judge Hollowwei decides to finish the sacrifice, trying to kill Alex with a drill and this moment is too intense, albeit Quick Time Ivent.
The most moronic thing is that if you wander here, then all this kullstory will need to be heard again, since the screensaver is not missed! And it lasts not many 5 minutes before Kuta itself begins. I watched these katsen six times ..
Fighting Judge Hall at the cost of a broken mouse or gamepad, we take a ritual dagger from the table and go to continue to save Elle.
By the way, there is one more point in this game, which I did not touch – the fighting.

"Leading designer Silenthill: Homecoming Jason Allen believed that the combat system was the most successful part of the game"

With the right selection of weapons to a certain monster, you can not get them out of Stagger at all, which turns into God mode
And of course the most enormous imbcystism of the combat system is a queue
You can calmly run into the crowd of mobs and start knocking anyone, the rest will wait out their turn and only then attack, as if you are in a really bad action movie where the rocking is scattered by one army with one blow from a turn.
Meanwhile, Alex finds a room where Elle is tormented and the penultimate boss in the game becomes Curtis Akeers himself and there is no, the developers did not test him if that, the Stagger acts on him as well as possible.
The first thing about Elle asks is about a mother, of course Alex is answering "Sorry Elle"

Although Elle is just frankly. So we won’t even focus on this, because the loss of loved ones for the characters of the Homeshoping is like a gray routine maximum that you will hear from them “well, it happens …”

Alexander Lee, Variety journalist, found that Homecomping follows the traditions of the series in the personification of personal hell. A game rich in subtext and surrealism develops dynamically and leads the player through a strong storyline ending an amazing and unpredictable ending end

They go in search of Josh and by the way an interesting fact – there is no more from the church at the top of the monsters in this game. Only people interfering with Alex with indecent offers.

In the end, Alex and Elle find Willer with a bunch of knives in the body and this is the last moment of choice that affects the ending.
You can either give a first aid kit Willer, or score on him. Alex leaves him with Elle, asking her to pull out the unfortunate policeman from here and courageously enters the door … ..

Revelations are waiting for Alex there, but before that the last riddle awaits me. From the records on the walls you can find out that families promised to kill children in special ways. To strangle Hollowers, bury Bartletta alive, Fitchi to divide, and sheepers drown.
And the question is how Judge Hollovey wanted to finish the sacrifice for Father Alex with a drowning through a drill?
I won’t finish you and move on to a terrible unexpected ending.
So Alex enters the tomb, there is no josh here, but there are family altars with the names of children sacrificed. On the altar, Sheperedovalers sees his name and Alex pierces the flashbacks, revealing a terrible secret!
For those who finally do not have to sit down here, this shock shocks ..

It turns out Alex in the middle of the night decided to take Josh to ride a boat, which is already smacking of complete nonsense. During a warm nightly fraternal conversation, Josh boasts in front of Alex a ring presented to him by a ring, which is why a small skirmish arises and Josh drops, hitting the back of the back of the boat and drowns.
The shock from the loss of a loved one causes a psychosis from Alex and he is sent to a fool, which is hard to believe, because we saw how Alex reacts to the death of his father and mother.
That is, he was not any military man, all this is a duck thrown by the developers. Literally lies, because it is not a game that makes you think about his belonging to the troops, and the fucking developers in your interviews literally say so!
Just imagine if on E3 you would be told that Fallout 4 is a space simulator about Louis Arsmrong with elements of a skewer and the ability to play on a saxophone!

The conditions of the oath, even given the incident, were fulfilled, the child Shepers was drowned, apparently the scriptwriters wanted to show a certain irony of what had happened, but could not.
What plan was Judge Hollowie? After all, she practically revived the order?!
Why did Alex’s father not finish the begun? Or if he wanted to save at least one son, even at the cost of the life of the city, then why did he not warn him of returning?

Next, the final boss appears – a pregnant spider of an acvalangist from the abdomen of which Alex cuts out the body of his brother, puts a lantern on him with that ring and throws herself to rot as it is ..
… and you really want to know how it ended?
Okay, the UFO flew and dragged Alex and Elle, and the already running, as if nothing had happened, Willer says “I thought so!"

Yes, everyone knows about it, you can achieve this ending at the first passage with minimal efforts and this simply turns the whole game from delirium crazy drug addict into nonsense
In addition to the ending with UFOs, there is another 4.

First
Classic action movie, Alex gets out into the street where Elle meets and they go to the sunset, apparently putting a bolt on Willer. As for the gods who poured their anger at the inhabitants of Shepers Glen, the monsters that the story is torn by history is silent.
Second
His father is drowning Alex, to make an oath all the same. But the whole game is called into question at the same time, they could at least show how the father lulls Alex or stunes to explain it with a dream or delirium, since it went
Third
Alex is chained to a chair surrounded by pyramidheds
And there is an action that is completely going against the game Laor – Alex is turned into one of them ..
Fourth
Alex finds himself in Durke right in front of electric shock therapy. And all that was before was the delirium of a madman.
Yes, in fact, this is again in its pure form of the Jacob Summer and this is the most correct ending, more or less justifying the entire plot, but does not make the game good
During the passage, the number 206 constantly surfaces in completely different places. Either the room number, then the clock all stood at 2:06, then a mysterious patient of the 206 chamber appears in the notes, which, as it were, hints at the fact that this patient is Alex.
It was Silent Hill: HomeComing, I want to say that, oddly enough, the idea was not so bad, but the implementation buried everything*
The concept of history about the hero who comes in this or the in -community, where the hell is there, understand that it is enough beaten. This was also written by everyone’s beloved Howardfillipslavkraft in the 19th century, to recall the same shadow above the Innsmouth, rats in the walls, the films in the films, or even the comedy of Edgar Wright "Type Lygovy", Alan Wake in the end. All of them are united by the Saspens gradually revealing secrets.
This is me to the fact that the potential of the idea was decent, the problem was originally in the curvature of the creator and the brainlessness of the publisher.

Today, Double Helix is ​​under the auspices of the Amazon and released a killer instinct, which is supported to this day, but judging by the reviews of both game critics and players, they have not learned how to make games over the past 10 years.

The screenwriters Chris Valentineo and Patrick Dudi worked on a horror film underground, which was bad like everything that they touched
They no longer touched the games, but in which case, if you see their names in the developers’ team, run!

And the advice before taking the game be sure to check who is at the helm and his past merits, and I have everything, I can calmly exhale and begin to review something more modern ..